Deltarune (Chapter 1) script viewer

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gml_Object_obj_fadechain_Create_0

(view raw script w/o annotations or w/e)
1
active = 1;
2
timer = 0;
3
bdir = random(360);
4
inv = 60;
5
timepoints = 0;
6
grazepoints = 3;
7
target = 0;
8
damage = 50;
9
grazed = 0;
10
grazetimer = 0;