Deltarune (Chapter 1) script viewer

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gml_Object_obj_doorW_Alarm_2

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1
global.entrance = 23;
2
instance_create(0, 0, obj_persistentfadein);
3
if (room == room_town_south)
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    room_goto(room_hospital_lobby );
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if (room == room_hospital_lobby)
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    room_goto(room_town_south );
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if (room == room_town_mid)
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    room_goto(room_alphysalley );
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if (room == room_alphysalley)
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    room_goto(room_town_mid );
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if (room == room_town_north)
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    room_goto(room_beach );
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if (room == room_beach)
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    room_goto(room_town_north );