Deltarune (Chapter 1) script viewer

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gml_Object_obj_dkris_event_Draw_0

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1
draw_self();
2
if (heartwagon == 1)
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{
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    draw_sprite(spr_wheelbarrow_parts, 4, wagon.x + 5, wagon.y + 1);
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    draw_sprite(spr_wheelbarrow_parts, 3, (wagon.x + 5 + heartx + random(cageamt * 2)) - random(cageamt * 2), (wagon.y + 1 + hearty + random(cageamt * 2)) - random(cageamt * 2));
6
    draw_sprite(spr_wheelbarrow_parts, 2, (wagon.x + 5 + random(cageamt)) - random(cageamt), (wagon.y + 1 + random(cageamt)) - random(cageamt));
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    draw_sprite(spr_wheelbarrow_parts, 1, wagon.x + 5, wagon.y + 1);
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}