1 | if (room == room_field1) |
2 | global.flag[500 times_rudinn_fought] += 1; |
3 | if (room == room_field2) |
4 | { |
5 | if (global.flag[50 last_encounter_end] != 0) |
6 | global.flag[501 triple_hathy_outcome] = global.flag[50 last_encounter_end]; |
7 | } |