Deltarune (Chapter 1) script viewer

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gml_Object_obj_dbulletcontroller_Create_0

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btimer = 99;
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timermax = 12;
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difficulty = 1;
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type = 1;
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joker = 0;
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side = 1;
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damage = 100;
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grazepoints = 1;
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timepoints = 1;
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inv = 60;
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grazed = 0;
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grazetimer = 0;
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target = 0;
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made = 0;
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special = 0;
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miny = 150;
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maxy = 280;
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if (instance_exists(obj_growtangle))
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{
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    miny = obj_growtangle.y - (obj_growtangle.sprite_height / 2);
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    maxy = obj_growtangle.y + (obj_growtangle.sprite_height / 2);
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}
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ratio = 1;
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if (
scr_monsterpop
scr_monsterpop

function
scr_monsterpop()
{ return global.monster[0] + global.monster[1] + global.monster[2]; }
() == 2)
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    ratio = 1.6;
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if (
scr_monsterpop
scr_monsterpop

function
scr_monsterpop()
{ return global.monster[0] + global.monster[1] + global.monster[2]; }
() == 3)
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    ratio = 2.3;