Deltarune (Chapter 1) script viewer

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gml_Object_obj_darkwakeevent_Create_0

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1
con = 0;
2
if (global.plot < 11)
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{
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    scr_losechar
scr_losechar

function scr_losechar() { global.char[2] = 0; global.char[1] = 0; for (i = 0; i < 36; i += 1) global.submenucoord[i] = 0; with (obj_darkcontroller) { chartotal = 0; havechar[0] = 0; havechar[1] = 0; havechar[2] = 0; for (i = 0; i < 3; i += 1) { global.faceaction[i] = 0; if (global.char[i] != 0) chartotal += 1; if (global.char[i] == 1) { havechar[0] = 1; charpos[0] = i; } if (global.char[i] == 2) { havechar[1] = 1; charpos[1] = i; } if (global.char[i] == 3) { havechar[2] = 1; charpos[2] = i; } } } global.submenu = 0; global.charselect = -1; for (i = 0; i < 36; i += 1) global.submenucoord[i] = 0; }
();
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    with (obj_caterpillarchara)
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        instance_destroy();
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    con = 1;
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    global.interact = 1;
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    with (obj_mainchara)
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        visible = 0;
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    k = scr_dark_marker
scr_dark_marker

function scr_dark_marker(arg0, arg1, arg2) { thismarker = instance_create(arg0, arg1, obj_marker); with (thismarker) { sprite_index = arg2; image_speed = 0; image_xscale = 2; image_yscale = 2; } return thismarker; }
(obj_mainchara.x, obj_mainchara.y, spr_kris_fell);
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    waketimer = -50;
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}
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else
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{
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    instance_destroy();
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}