Deltarune (Chapter 1) script viewer

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gml_Object_obj_cloverpuzzle_event_Draw_0

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1
draw_sprite_ext(spr_suitsicon_vandal, 3, 360, 280, 2, 2, 0, c_white, 1);
2
draw_sprite_ext(spr_suitsicon_vandal, 0, 400, 280, 2, 2, 0, c_white, 1);
3
draw_sprite_ext(spr_suitsicon_vandal, 1, 440, 280, 2, 2, 0, c_white, 1);