Deltarune (Chapter 1) script viewer

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gml_Object_obj_carouselbullet_Create_0

(view raw script w/o annotations or w/e)
1
siner = 0;
2
siner2 = 0;
3
t = 0;
4
hspeed = 6;
5
sinspeed = 1;
6
altmode = 0;
7
altsin = 0;
8
timer = 0;
9
difficulty = 1;
10
times = 0;
11
activetimer = 0;
12
grazed = 0;
13
grazepoints = 10;
14
timepoints = 10;
15
target = 0;
16
inv = 120;
17
damage = 124;
18
active = 0;
19
image_xscale = 2;
20
image_yscale = 2;
21
image_alpha = 0;
22
image_speed = 0;
23
type = 0;
24
con = 0;
25
vsin = 0;
26
wall_destroy = 0;