Deltarune (Chapter 1) script viewer

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gml_Object_obj_blockbullet_fall_Create_0

(view raw script w/o annotations or w/e)
1
active = 0;
2
visible = 0;
3
image_alpha = 0;
4
con = 0;
5
xpos = choose(0, 1, 2, 3);
6
ypos = -8;
7
fallspeed = 5;
8
falltimer = 0;
9
halt = 0;