Deltarune (Chapter 1) script viewer

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gml_Object_obj_axebullet_Step_0

(view raw script w/o annotations or w/e)
1
if (seizure == 0)
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{
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    counter += 1;
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    if (counter >= 3)
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    {
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        image_angle += 45;
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        counter = 0;
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    }
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}
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if (seizure == 1)
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    image_angle += 10;
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if (x >= (__view_get(e__VW.XView, 0) + 700))
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    instance_destroy();
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enum e__VW
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{
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    XView,
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    YView,
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    WView,
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    HView,
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    Angle,
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    HBorder,
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    VBorder,
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    HSpeed,
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    VSpeed,
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    Object,
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    Visible,
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    XPort,
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    YPort,
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    WPort,
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    HPort,
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    Camera,
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    SurfaceID
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}