Deltarune (Chapter 1) script viewer

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gml_Object_obj_anim_Create_0

(view raw script w/o annotations or w/e)
1
target = 888888888;
2
targetsprite = 9999999;
3
image_speed = 0;
4
image_index = 0;
5
done = 0;
6
active = 0;
7
timer = 0;
8
frame = 0;
9
framespeed = 0;
10
maxframe = 0;