Deltarune (Chapter 1) script viewer

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gml_Object_DEVICE_CONTACT_Draw_0

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1
draw_set_alpha(FADEFACTOR);
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if (WHITEFADE == 0)
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    draw_set_color(c_black);
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else
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    draw_set_color(c_white);
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draw_rectangle(-10, -10, 999, 999, false);
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draw_set_alpha(1);
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if (FADEUP > 0)
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{
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    if (FADEFACTOR < 1)
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        FADEFACTOR += FADEUP;
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}